UX course for passengers on eVTOL
Online course of 300 hours in eVTOL passenger UX: 6 modules covering the UAM passenger experience, user research, passenger cabin design, digital interfaces and services, and experience evaluation and validation, with an assigned technical tutor.
Take the controls.
Run a real engineering trade-off from this field. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Understand the complete passenger experience in UAM.
Apply user research methods.
Design comfortable and accessible passenger cabins.
Prototype digital interfaces for the journey.
Evaluate the experience with tests and objective measures.
Integrate regulatory and data protection requirements.
Propose evidence-based design recommendations.
Who it's for
- UX designers
- User experience researchers
- Cabin interior designers
- Accessibility specialists
- Mobility product managers
- Service designers
- Engineering or science graduates looking to move into urban air mobility
What you'll work with
- ISO 9241-210 (human-centred design for interactive systems)
- ISO 9241-11 (usability definitions and concepts)
- EN 301 549 (accessibility requirements for ICT products and services)
- Regulation (EC) 1107/2006 (rights of disabled persons and persons with reduced mobility in air travel)
- Regulation (EU) 2016/679 (GDPR) (personal data protection)
- EASA SC-VTOL-01 (special condition for VTOL aircraft)
- WCAG 2.2 (web content accessibility guidelines)
- Figma
- Unity
- Tobii Pro Lab
- Qualtrics
- Miro
6 modules
1.1The complete door-to-door journey1.2Customer journey map1.3Expectations compared with other modes1.4Perception of safety1.5Anxiety and fear of flying1.6Passenger profiles1.7Universal accessibility of the service1.8Cultural and social factors1.9Business travel versus tourism1.10Practical exercise: journey map of an urban trip
2.1Interviews and focus groups2.2Acceptance surveys2.3Stated preference methods2.4Contextual observation in terminals2.5Personas and scenarios2.6Usability testing2.7SUS and NPS metrics2.8Ethics in user research2.9Survey data analysis2.10Workshop: interview script for potential passengers
3.1Seat ergonomics3.2Boarding and exiting the aircraft3.3External visibility and windows3.4Acoustic comfort and vibration3.5Climate control and air quality3.6Luggage and usable space3.7Safety signage3.8Design for people with reduced mobility3.9Sustainable interiors and materials3.10Case study: four-seat cabin layout
4.1Booking apps4.2Boarding and identity verification4.3Real-time information in the cabin4.4Communication in autonomous flight4.5Interactive safety instructions4.6Incident management4.7Integration with journey planners4.8Personal data protection4.9Customer service design4.10Lab: app prototype in Figma
5.1Physical prototypes and mock-ups5.2Virtual reality for cabin testing5.3Physiological comfort measures5.4Eye tracking in cabin tests5.5Analysis of qualitative results5.6Design iteration5.7Regulatory cabin requirements5.8Passenger rights5.9Testing with people with disabilities5.10Practical exercise: virtual reality cabin test
6.1Initial user research6.2Personas and journey map6.3Cabin concept6.4App prototype6.5User testing plan6.6Analysis of results6.7Design recommendations6.8Experience improvement roadmap6.9Report and presentation6.10Final project: final review with the tutor
How you'll learn
100% online training on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within the intake, so you can combine it with work.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is Figma, Unity, Tobii Pro Lab, Qualtrics and Miro, in free, academic or evaluation versions. Exercises are based on real procedures for research with potential users, digital interface prototyping and virtual reality cabin testing. Assessment is continuous by module, plus the final integrative project.
Standards covered: ISO 9241-210, ISO 9241-11, EN 301 549, Regulation (EC) 1107/2006, Regulation (EU) 2016/679 (GDPR), EASA SC-VTOL-01, WCAG 2.2.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Where this takes you
Requirements
- No prior qualification is required.
- Internet connection and a computer capable of running the programme software.
- English sufficient to read technical standards.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme totals 300 hours over 3 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.
You work with Figma, Unity, Tobii Pro Lab, Qualtrics and Miro, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.
A SEIUM Institute certificate, awarded on passing the continuous assessment and the final project. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.
Yes. Modules passed are recognised in a higher programme in the same area (postgraduate diploma or master's). Ask about the recognition policy when you enrol.
No prior qualification is required; you need an internet connection, a computer able to run the programme software and English sufficient to read technical standards.
Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.
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