Digital Museography Applied to the Automotive Sector Course
300 h online course in digital museography applied to the automotive sector. 6 modules covering ISO 21127 (CIDOC CRM, cultural heritage information model), ISO/TS 19264-1 (image quality in cultural heritage) and Omeka S. Assigned tutor and open enrolment.
Digital Museography Applied to the Automotive Sector Course — studying from Singapore
Singapore's restoration and classic vehicle community is small but active, centred on vintage cars, motorcycles and collectable machinery. Restoration work demands skills in mechanical repair, fabrication and historic materials, often sourced regionally. Vehicle registration and modification are governed by the Land Transport Authority, which applies particular rules to older vehicles. Employers include specialist workshops, collectors' garages and vehicle import and export businesses.
Fees for Singapore: S$639 (Singapore dollar), with instalments and employer sponsorship available.
Relevant bodies in Singapore
Typical roles
Questions from Singapore
Will this qualification be recognised by professional bodies in Singapore?
SEIUM's qualifications are private, not official state degrees, and are not accredited by any national body in Singapore. Restoration work in Singapore is generally judged on craftsmanship and reputation rather than a single licensing body, and Professional Engineer registration is handled by the Professional Engineers Board. Recognition of a private qualification is decided by employers or the relevant body.
How might this training be used by employers in Singapore?
Singapore's classic vehicle market is relatively small, so opportunities are likely to be limited to specialist workshops, collectors, dealers or independent consultancy. An online qualification may help you structure your technical knowledge but does not guarantee work. Clients and employers usually rely heavily on hands-on track record.
Can I study this alongside a full-time job, and can my employer help fund it?
The programme is fully online and in English, so you can study from home in Singapore with no student visa needed. Workload varies from 300 to 1,900 hours, so plan around your schedule. Fees can be paid in instalments, and employer sponsorship is possible, though this is less common for self-employed or small workshop owners.
Take the controls.
Run a real engineering trade-off from this field. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Justify the use of digital resources in the service of the object and the narrative.
Plan the 2D and 3D digitisation of a vehicle collection.
Select digital resources for the gallery according to audience, space and maintenance.
Build digital narratives that are consistent with the museographic discourse.
Extend the experience beyond the gallery through websites, social networks and online collections.
Apply accessibility and data protection criteria to digital resources.
Design a digital museography project with its maintenance plan.
Who it's for
- Digital museography technician who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Collection digitisation manager who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Designer of interactive experiences who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Cultural digital content manager who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Heritage application developer who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Collections documentalist who wants to specialise in Digital Museography Applied to the Automotive Sector.
- Engineering or science graduates who want to enter museums and collections.
What you'll work with
- ISO 21127 (CIDOC CRM, cultural heritage information model)
- ISO/TS 19264-1 (image quality in cultural heritage)
- ISO 15836 (Dublin Core)
- ISO 14721 (OAIS model for digital archives)
- UNE-EN 301549 (accessibility of ICT products and services)
- WCAG 2.1 (web accessibility guidelines)
- Regulation (EU) 2016/679 (GDPR)
6 modules · 300 h
1.1What it contributes and what gets in the way1.2The risk of technology for its own sake1.3Objectives of digital museography1.4Visitor profiles and their technology1.5Accessibility and the digital divide1.6Budget and maintenance cost1.7Obsolescence of devices1.8Technical team required1.9Usage indicators1.10Workshop: digital diagnosis of a museum
2.1Standardised documentary photography2.2Three-dimensional scanning of objects2.3Photogrammetry of a vehicle2.4Digitisation of documents and drawings2.5Resolution, formats and archiving2.6Metadata and cataloguing2.7Licences and usage rights2.8Storage and backups2.9Long-term preservation of files2.10Practice: digitisation of an object
3.1Screens and their discreet integration3.2Audio guides and mobile guides3.3Codes and content triggers3.4Projection and video mapping3.5Physical interactives and their durability3.6Gallery sound and its control3.7Augmented reality on the object3.8Simulators and their maintenance3.9Maintenance and availability of equipment3.10Practice: design of a gallery resource
4.1Scriptwriting for digital formats4.2Information hierarchy on screen4.3Short texts and reading in the gallery4.4Video, animation and infographics4.5Virtual reconstruction of a vehicle4.6Testimonies and oral archives4.7Languages and subtitling4.8Accessibility: audio description and sign language4.9Validation with users4.10Practice: production of a content piece
5.1Online catalogue of the collection5.2Virtual visits and their real usefulness5.3Publishing open data5.4Social networks and community5.5Online educational programmes5.6Monetisation of digital content5.7Collaboration with other institutions5.8Research based on the data5.9Analytics and usage measurement5.10Practice: digital presence plan
6.1Contracts with technology suppliers6.2Technical documentation and source code6.3Supplier dependency and its risk6.4Maintenance and renewal plan6.5Training of gallery staff6.6Assessment of the impact on the visit6.7Common mistakes in digital museography6.8Project sustainability6.9Documented real-world cases6.10Final project: digital museography plan for a motor museum
How you'll learn
Training is 100 % online on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There is no fixed timetable: students progress at their own pace within the intake period, which makes it possible to combine the course with work.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is Omeka S, Agisoft Metashape, Matterport, Unity, Blender, in free, academic or evaluation versions. Case studies draw on real procedures: 3D digitisation of a vehicle by photogrammetry, a prototype of an interactive gallery resource, and publication of an online collection. Assessment is continuous, module by module, plus the final integrative project.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Justify the use of digital resources in the service of the object and the narrative.
Plan the 2D and 3D digitisation of a vehicle collection.
Select digital resources for the gallery according to audience, space and maintenance.
Build digital narratives that are consistent with the museographic discourse.
Extend the experience beyond the gallery through websites, social networks and online collections.
Where this takes you
Requirements
- No prior degree is required.
- Internet connection and a computer capable of running the programme's software.
- Sufficient level of Spanish to follow technical regulatory texts.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme totals 300 hours, spread over 3 to 5 months. That is between 10 and 15 hours a week on average, compatible with a full-time job.
The course works with Omeka S, Agisoft Metashape, Matterport, Unity and Blender. Free, academic or evaluation versions are used, and the tutor indicates the free alternative where one exists.
A SEIUM own diploma upon passing the continuous assessment and the integrative project. This is in-house training, not an official Ministry qualification.
Yes. Modules passed in a Course or Postgraduate Diploma in the same area are recognised towards the higher programme. Check the recognition policy when you enrol.
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