Diploma in Haptic Integration with Visual/Audio in the Cockpit
Online postgraduate diploma of 800 hours in Haptic Integration with Visual/Audio in the Cockpit. 8 modules covering multisensory perception, haptic actuation technologies, haptic pattern design, visual and audible signals, multimodal warning architecture, warning and distraction regulations, and evaluation of multimodal interfaces with ISO 15006, ISO/TS 16951 and ISO 15005, with an assigned technical tutor.
Diploma in Haptic Integration with Visual/Audio in the Cockpit — studying from New Zealand
Product design and human-machine interface work in New Zealand spans consumer goods, medical devices, agricultural machinery and digital products, with a strong design community in Auckland and Wellington. Design-led companies often export globally, and the country's reputation for innovation in outdoor and sporting equipment supports a steady demand for industrial designers. Professionals may work in-house for manufacturers, in design consultancies, or with research organisations on usability and interface development.
Fees for New Zealand: NZ$2,550 (New Zealand dollar), with instalments and employer sponsorship available.
Relevant bodies in New Zealand
Typical roles
Questions from New Zealand
Do New Zealand professional bodies regulate design and human-machine interface work?
Design and HMI work is generally not a regulated profession in New Zealand. Engineers in product roles may pursue Engineering New Zealand registration if their work is engineering-based. Industry associations also exist for designers. SEIUM's qualifications are private and not accredited by any national body, so their value is judged by employers.
Where do product and HMI engineers work in New Zealand?
Typical employers include software and hardware product companies, manufacturers, medical device and consumer product firms, and design consultancies. Hiring usually focuses on a strong portfolio and evidence of user-centred work. A private qualification can add to your profile, but it does not guarantee employment or a particular outcome.
Is this workable online with a job, and what language level is needed?
The programmes are fully online and taught in English, so you need solid English for technical reading and writing. No student visa is required to study from New Zealand. You will have an assigned technical tutor and complete a final project. Fees are payable in instalments, employer sponsorship is possible, and specialist courses take 300 hours.
Take the controls.
Run a real engineering trade-off from this field. Move the sliders, watch the model react in real time and beat the challenge.
What you will be able to do
Explain the tactile, visual and auditory perception mechanisms relevant in the cockpit.
Select haptic actuation technologies according to the application and its constraints.
Design haptic patterns coded by urgency and function.
Integrate haptic, visual and audible signals into a coherent warning architecture.
Apply ISO 15006, ISO/TS 16951 and ISO 15005 to warning design.
Evaluate multimodal interfaces with reaction, gaze and workload metrics.
Document a multimodal warning from concept to validation.
Who it's for
- Multimodal HMI engineers
- Haptics designers
- Product sound designers
- Human factors specialists
- ADAS systems engineers
- User experience researchers
- Engineering or science graduates looking to move into the automotive sector
What you'll work with
- ISO 15006 (auditory presentation of information in vehicles)
- ISO/TS 16951 (procedures for determining the priority of on-board messages)
- ISO 15005 (dialogue management)
- ISO 15008 (visual presentation of information in vehicles)
- UNECE R157 (Automated Lane Keeping Systems)
- ISO 9241-910 (framework for tactile and haptic interactions)
- UNECE R79 (steering equipment)
- MATLAB/Simulink
- Unity
- Tobii Pro Lab
- Max (Cycling '74)
- SILAB
8 modules
1.1Somatosensory system and mechanoreceptors1.2Vibrotactile thresholds and frequency ranges1.3Multisensory integration and the temporal window1.4Divided attention and the multiple resource model1.5Perceived latency and audio-haptic synchrony1.6Sensory masking by noise and vibration1.7Effects of age on tactile perception1.8Habituation and sensory adaptation1.9Workload and driver saturation1.10Lab: vibrotactile thresholds with controlled stimuli
2.1ERM motors and linear resonant actuators (LRA)2.2Piezoelectric and voice-coil actuators2.3Electrostatic friction on touch surfaces2.4Force feedback in the steering wheel and pedal2.5Vibrotactile seats and actuator arrays2.6Contactless haptics using ultrasound2.7Control electronics and amplifiers2.8Mounting, isolation and frequency response2.9Power consumption and thermal management2.10Lab: measuring the acceleration of an LRA actuator
3.1Amplitude, frequency, duration and envelope3.2Tactons and haptic vocabularies3.3Rhythm and urgency coding3.4Virtual clicks that mimic a mechanical button3.5Virtual textures and detents on displays3.6Directional patterns in the seat and steering wheel3.7Effect libraries and style guides3.8Consistency across vehicle platforms3.9Annoyance, surprise and acceptance3.10Workshop: designing a vocabulary of five tactons
4.1Visual hierarchy in the cluster and head-up display4.2Colour, flashing and tell-tale coding4.3Earcons, auditory icons and voice messages4.4Spatial sound and localisation in the cabin4.5Acoustic urgency scaling4.6Sonification of vehicle states4.7Cabin acoustics and loudspeaker system4.8Brand sound identity4.9Accessibility for people with hearing loss4.10Practical exercise: three-level warning earcon
5.1Redundancy versus complementarity of channels5.2Escalation of alerts by criticality5.3Temporal synchronisation between channels5.4Arbitration and prioritisation of messages5.5Collision, lane and blind-spot alerts5.6Take-over requests in automated driving5.7False alarms and trust calibration5.8Personalisation by driver profile5.9Software architecture of the warning manager5.10Case study: warning matrix for a lane assist system
6.1Message prioritisation under ISO/TS 169516.2Auditory presentation under ISO 150066.3Visual presentation under ISO 150086.4Dialogue management under ISO 150056.5Transition warnings in UNECE R1576.6ISO 9241-910 haptic interaction framework6.7NHTSA visual-manual distraction guidelines6.8Euro NCAP driver assistance protocols6.9Technical file for type approval6.10Case study: verifying a warning against ISO 15006
7.1Reaction times and detection rates7.2Mental workload with NASA-TLX and physiological measures7.3Eye tracking and gaze metrics7.4Driving simulator studies7.5On-road tests and naturalistic driving7.6Acceptance and perceived annoyance7.7Experimental design and statistical analysis7.8Rapid prototyping with haptic hardware7.9Evidence-based design recommendations7.10Practical exercise: unimodal versus multimodal study
8.1Selection of the critical use case8.2User and safety requirements8.3Design of the haptic signal8.4Design of the visual and audio layers8.5Integrated prototype in a cockpit mock-up8.6User test and analysis8.7Tuning of synchrony and parameters8.8Regulatory documentation of the warning8.9Report and presentation8.10Final project: final review with the tutor
How you'll learn
100% online programme on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so it fits around your job.
Each module combines theory, guided reading of the original standard and applied exercises. The working software is MATLAB/Simulink, Unity, Tobii Pro Lab, Max (Cycling '74) and SILAB, in free, academic or evaluation versions. Testing is studied on real procedures: driving simulator studies with multimodal warnings, bench characterisation of haptic actuators, and perception tests in a vehicle on the road. Assessment is continuous by module, plus the final project.
Standards covered: ISO 15006, ISO/TS 16951, ISO 15005, ISO 15008, UNECE R157, ISO 9241-910, UNECE R79.
Build it end to end
Your final project follows the real engineering workflow, step by step, reviewed by your tutor.
Where this takes you
Requirements
- Prior technical training or professional experience in the sector. No university degree is required.
- An internet connection and a computer able to run the programme's software.
- English sufficient to read technical standards.
Ready to start?
Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.
Frequently asked questions
The programme totals 800 hours over 6–8 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.
You work with MATLAB/Simulink, Unity, Tobii Pro Lab, Max (Cycling '74) and SILAB, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.
A SEIUM Institute diploma, awarded on passing the continuous assessment and the final project. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.
Yes. Modules passed are recognised in a higher programme in the same area (postgraduate diploma or master's). Ask about the recognition policy when you enrol.
Prior technical training or professional experience in the sector (no university degree required), a computer able to run the software, and English sufficient to read technical standards.
Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.
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