Master'sDesign, HMI & Product Applications open

Master’s in Competition Cockpit and SimRacing Design Engineering

Online master's programme of 1,900 hours in racing cockpit design engineering and SimRacing: 12 modules covering FIA Appendix J safety, driver ergonomics, steering wheels and controls, data acquisition with MoTeC i2, driving simulators, vehicle modelling and the SimRacing business, with an assigned technical tutor.

Duration1900 h
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma

Master’s in Competition Cockpit and SimRacing Design Engineering — studying from Malta

Product and interface design in Malta is closely tied to the island's digital economy, where software companies, gaming studios and online service providers require skilled designers. Human-machine interface work is relevant to aviation, maritime and industrial clients who need clear and safe control systems. Engineers and designers often collaborate with multinational teams, so fluency in English and familiarity with international design standards are advantageous. The sector values practical experience in user research, prototyping and usability testing.

Fees for Malta: €6,920 (Euro), with instalments and employer sponsorship available.

Relevant bodies in Malta

  • Malta Digital Innovation Authority (MDIA)
  • Malta Enterprise
  • Malta Chamber of Commerce, Enterprise and Industry
  • Malta Standards Authority (MSA)

Typical roles

  • Product Designer
  • UX/UI Designer
  • Industrial Designer
  • HMI Design Engineer

Questions from Malta

Is there a professional body in Malta that regulates design, HMI or product roles?

Design and HMI are not regulated professions in Malta, so there is no licensing title. Professional networks and associations may offer membership, but these are not statutory. SEIUM qualifications are private, not state degrees and not accredited by a national body, so employers judge them according to the portfolio and experience you bring.

Which employers in Malta hire designers with HMI and product skills?

Demand comes from software and app developers, gaming and digital firms, financial services, and product companies, many of which serve international markets. Hiring tends to focus on portfolios and user-research experience. A private qualification can complement a strong portfolio but is unlikely to replace it.

Can I study this alongside a job, and what should I know about language and support?

Yes. Courses are fully online and taught in English, with an assigned technical tutor and a final project. You can study from Malta without a student visa. Choose between 300-hour specialist courses and longer diplomas or master's programmes depending on your time. Ask about instalment payments and employer sponsorship.

Virtual lab · try it before you enrol

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Learning outcomes

What you will be able to do

01

Design racing cockpits in compliance with FIA regulations.

02

Apply ergonomics to the driving position under extreme loads.

03

Design steering wheels and controls for competition use.

04

Integrate homologated passive safety systems.

05

Develop simulators and SimRacing cockpits.

06

Model and correlate vehicles in simulation.

07

Analyse telemetry data to improve driver performance.

Profile

Who it's for

  • Racing cockpit designers looking to deepen their expertise in safety, ergonomics and controls.
  • Driving simulation engineers who want to master simulator hardware and vehicle modelling.
  • Motorsport data engineers working with telemetry and driver performance.
  • SimRacing hardware designers developing cockpits, wheels and pedals.
  • Motorsport safety engineers dealing with FIA-homologated equipment.
  • Driver performance coaches who use simulators and data in their work.
  • Engineering or science graduates aiming to break into motorsport.
Standards & tools

What you'll work with

  • FIA International Sporting Code Appendix J (technical regulations for competition cars)
  • FIA 8862-2009 (advanced racing seats)
  • FIA 8860-2018 (advanced racing helmets)
  • FIA 8853-2016 (racing safety harnesses)
  • FIA 8858-2010 (frontal head restraint systems)
  • ISO 7250-1:2017 (basic human body measurements for technological design)
  • MoTeC i2
  • rFactor 2
  • SOLIDWORKS
  • VI-CarRealTime
Syllabus

12 modules · 1900 h

  1. 1.1Evolution of the racing cockpit
  2. 1.2Single-seaters, GT cars and endurance prototypes
  3. 1.3FIA Appendix J safety requirements
  4. 1.4Survival cell and structure
  5. 1.5Reclined driving position
  6. 1.6Visibility and the Halo device
  7. 1.7Emergency driver extraction
  8. 1.8Cockpit weight and centre of gravity
  9. 1.9Integration with the single-seater chassis
  10. 1.10Case study: analysis of an LMP2 cockpit
  1. 2.1Anthropometry of racing drivers
  2. 2.2Custom-moulded seat
  3. 2.3Lateral G-forces and the neck
  4. 2.4Physical fatigue in long races
  5. 2.5Heat stress and driver cooling
  6. 2.6Reach to steering wheel controls
  7. 2.7Pedal box and braking force
  8. 2.8Field of view with a helmet
  9. 2.9Hydration and drink systems
  10. 2.10Lab: seat moulding with expanding foam
  1. 3.1Multifunction racing steering wheel
  2. 3.2Gearshift and clutch paddles
  3. 3.3Rotary controls for maps and differential
  4. 3.4Integrated display and shift lights
  5. 3.5Button layout by frequency of use
  6. 3.6Quick-release connectors
  7. 3.7Steering wheel electronics and wiring
  8. 3.8Controls usable with gloves
  9. 3.9Carbon fibre manufacturing
  10. 3.10Workshop: button layout for a GT steering wheel
  1. 4.1Frontal head restraint devices
  2. 4.2Homologated six-point harnesses
  3. 4.3Seats to the FIA 8862-2009 standard
  4. 4.4Helmets to the FIA 8860 standard
  5. 4.5Energy-absorbing foams
  6. 4.6On-board extinguishing systems
  7. 4.7Window nets and side protection
  8. 4.8Seat impact testing
  9. 4.9Accident data recorders
  10. 4.10Practical exercise: safety specification for a GT3
  1. 5.1Driver data displays
  2. 5.2Data acquisition systems
  3. 5.3Real-time telemetry
  4. 5.4Chassis and engine sensors
  5. 5.5Driver alarms and warnings
  6. 5.6Radio and communication with the pit
  7. 5.7Data analysis with MoTeC i2
  8. 5.8Comparing laps and drivers
  9. 5.9Math channels and metrics
  10. 5.10Lab: lap analysis with real data
  1. 6.1Professional and consumer simulators
  2. 6.2Motion platforms from 2 to 6 DOF
  3. 6.3Screens, projection and virtual reality
  4. 6.4Direct drive wheels and force feedback
  5. 6.5Load cell pedals
  6. 6.6rFactor 2, iRacing and Assetto Corsa software
  7. 6.7Physical vehicle and tyre models
  8. 6.8Total system latency
  9. 6.9Simulator sickness and mitigation
  10. 6.10Practical exercise: force feedback tuning
  1. 7.1Aluminium profile structures
  2. 7.2Stiffness and flex under load
  3. 7.3Adjustable GT and formula positions
  4. 7.4Steering wheel and pedal box mounts
  5. 7.5Screen and monitor mounting
  6. 7.6Integration of tactile transducers
  7. 7.7Simulator cable management
  8. 7.8Aesthetics and product language
  9. 7.9Manufacturing and kit assembly
  10. 7.10Workshop: CAD design of a simulator cockpit
  1. 8.1Pacejka tyre model
  2. 8.2Aerodynamic maps in simulation
  3. 8.3Suspension kinematics
  4. 8.4Drivetrain and differential
  5. 8.5Laser scanning of circuits
  6. 8.6Correlation with track data
  7. 8.7Virtual setup adjustments
  8. 8.8Simulation in the development loop
  9. 8.9Driver-in-the-loop in engineering
  10. 8.10Lab: correlating a model with telemetry
  1. 9.1Official SimRacing competitions
  2. 9.2Structure of esports teams
  3. 9.3From the simulator to the real track
  4. 9.4Hardware approved for competition
  5. 9.5Virtual sporting regulations
  6. 9.6Broadcasting and data overlays
  7. 9.7Market and business model
  8. 9.8Sponsorship and personal branding
  9. 9.9Sporting integrity and anti-cheat
  10. 9.10Case study: plan for a SimRacing team
  1. 10.1Physical preparation of the driver
  2. 10.2Cognitive training and concentration
  3. 10.3Reaction times and starts
  4. 10.4Biometrics and heart rate
  5. 10.5Eye tracking through corners
  6. 10.6Data-driven coaching
  7. 10.7Fatigue management in the simulator
  8. 10.8Circuit visualisation routines
  9. 10.9Psychology of competition
  10. 10.10Practical exercise: simulator training protocol
  1. 11.1Simulation hardware market
  2. 11.2SimRacing user segments
  3. 11.3Product design for enthusiasts
  4. 11.4Pricing strategy and product ranges
  5. 11.5Manufacturing and Asian suppliers
  6. 11.6Community and digital content
  7. 11.7Software ecosystem and licensing
  8. 11.8Online distribution channels
  9. 11.9After-sales support and firmware
  10. 11.10Workshop: concept for a mid-range pedal set
  1. 12.1Definition of the real or virtual cockpit
  2. 12.2Driver and use-case requirements
  3. 12.3Ergonomic study of the driving position
  4. 12.4Structural design and CAD
  5. 12.5Controls and steering wheel design
  6. 12.6Integration of electronics and data
  7. 12.7Validation with drivers
  8. 12.8Technical presentation of the project
  9. 12.9Master's Thesis report
  10. 12.10Master's Thesis: defence before a panel
Methodology, software & labs

How you'll learn

100% online training on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so you can combine it with your job.

Each module combines theory, guided reading of the original standard and applied exercises. The working software is MoTeC i2, rFactor 2, SOLIDWORKS and VI-CarRealTime, in free, academic or evaluation versions. Testing is studied through real procedures for simulator sessions with drivers and data logging, seat moulding and ergonomic trials, and correlation of vehicle models with track telemetry. Assessment is continuous for each module, plus the final Master's Thesis.

Standards covered: FIA International Sporting Code Appendix J, FIA 8862-2009, FIA 8860-2018, FIA 8853-2016, FIA 8858-2010, ISO 7250-1:2017.

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of FIA Appendix J, FIA 8862-2009 and FIA 8860-2018 applied to real cases, not as a theoretical annex.
Industry software:MoTeC i2, rFactor 2, SOLIDWORKS and VI-CarRealTime, in free, academic or evaluation versions.
Master's Thesis with defence:A complete design of a real or virtual racing cockpit, from ergonomic study and CAD to electronics integration and validation with drivers, defended before a panel.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Driver and use requirements
Define the real or virtual cockpit and the requirements of the driver and its intended use.
Ergonomic study
Analyse the driving position, seat, reach to controls and field of view.
Structure and CAD design
Develop the cockpit structure in CAD with adequate stiffness and adjustability.
Controls and data integration
Design the steering wheel and controls and integrate electronics and data acquisition.
Master's Thesis
Validate the cockpit with drivers and present the complete project, defended before a panel.
Career opportunities

Where this takes you

Racing cockpit designerDriving simulation engineerMotorsport data engineerSimRacing hardware designerMotorsport safety engineerDriver performance coach
Admissions & scholarships

Requirements

  • A university degree in engineering, science or architecture, or equivalent demonstrable professional experience.
  • An internet connection and a computer capable of running the programme software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 1,900 hours over 12–14 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with MoTeC i2, rFactor 2, SOLIDWORKS and VI-CarRealTime, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute diploma, awarded on passing the continuous assessment and the Master's Thesis. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher programme. Ask about the recognition policy when you enrol.

A university degree in engineering, science or architecture (or equivalent professional experience), a computer able to run the programme software, and English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

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