Master'sMaterials, Manufacturing & Quality Applications open

Master’s in Hybrid Prototyping (Clay/Digital/VR)

Online master's programme of 1,900 hours in hybrid prototyping (clay, digital and VR), structured in 12 modules covering clay modelling, digitisation and scanning, digital surface modelling, milling, additive manufacturing, virtual and mixed reality reviews, interior prototypes and integrated hybrid workflows under ISO 10360, VDI/VDE 2634 and ISO/ASTM 52900, with an assigned technical tutor.

Duration12–14 months
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma

Master’s in Hybrid Prototyping (Clay/Digital/VR) — studying from Australia

Materials science and advanced manufacturing support Australian industries including mining, aerospace, defence, food processing and infrastructure. Research organisations such as CSIRO and the Australian Nuclear Science and Technology Organisation contribute to materials characterisation and development. Quality management and conformity with standards are essential, particularly in regulated sectors. Engineers work on material selection, process improvement, additive manufacturing and quality assurance. Employers include manufacturers, mining equipment suppliers, research bodies and certification organisations.

Fees for Australia: A$12,600 (AUD), with instalments and employer sponsorship available.

Relevant bodies in Australia

  • Standards Australia
  • NATA (National Association of Testing Authorities, Australia)
  • CSIRO
  • Australian Manufacturing Workers' Union

Typical roles

  • Materials Engineer
  • Manufacturing Engineer
  • Quality Engineer
  • Process Improvement Engineer

Questions from Australia

Is this qualification recognised by Engineers Australia or quality bodies such as Quality Australia?

SEIUM qualifications are private and not accredited by Engineers Australia or any national body. Quality-related certifications in Australia, such as those from independent certification bodies, are separate credentials that you must pursue on their own terms. Recognition of SEIUM's programmes is determined by employers or the relevant body, so verify this with them directly.

Which Australian manufacturing and quality employers might value this training?

Manufacturers in sectors such as mining equipment, automotive, aerospace supply chains and building materials employ materials and quality engineers. Whether they value a private qualification depends on each company's hiring criteria. Relevant experience and the practical final project can help demonstrate your capability to them.

Can I study online from Australia while working, and is payment flexible?

Yes, the programme is fully online and taught in English, so no student visa is required to study from home in Australia. Fees are payable in instalments, and employer sponsorship is possible. Consider the programme length, from 300 to 1,900 hours, and plan your study time around your work commitments.

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Learning outcomes

What you will be able to do

01

Select the type and fidelity of prototype according to the project stage.

02

Master clay modelling at different scales.

03

Digitise models and reconstruct high-quality surfaces.

04

Manufacture components by milling and additive manufacturing.

05

Organise design reviews in virtual and mixed reality.

06

Integrate physical and digital workflows efficiently.

07

Manage the resources and capacity of a prototyping studio.

Profile

Who it's for

  • Clay modellers.
  • Digital modellers.
  • Design virtual reality specialists.
  • Additive manufacturing technicians.
  • Prototyping studio managers.
  • 3D scanning engineers.
  • Engineering or science graduates aiming to enter the automotive sector.
Standards & tools

What you'll work with

  • ISO 10360 (acceptance and verification of coordinate measuring systems)
  • VDI/VDE 2634 (optical 3D measuring systems)
  • ISO/ASTM 52900 (additive manufacturing: terminology)
  • ISO/ASTM 52910 (design for additive manufacturing)
  • ISO 1101 (geometrical tolerancing)
  • ISO 9241-920 (ergonomics of tactile and haptic interactions)
  • ISO 10303 (STEP product data exchange)
  • Autodesk Alias
  • Autodesk VRED
  • Geomagic Design X
  • PolyWorks
  • Unreal Engine
Syllabus

12 modules

  1. 1.1Role of the model in development
  2. 1.2Types of prototype: form, function, experience
  3. 1.3Fidelity and project stage
  4. 1.4From sketch to physical model
  5. 1.5Cost and time of prototypes
  6. 1.6Decision-making with mock-ups
  7. 1.7Hybrid physical-digital workflows
  8. 1.8Organisation of a modelling studio
  9. 1.9Cases from leading manufacturers
  10. 1.10Case study: prototype plan for a project
  1. 2.1Types of industrial clay
  2. 2.2Armature and model structure
  3. 2.3Rake and spline tools
  4. 2.4Surfaces and reflections
  5. 2.5Tape and character lines
  6. 2.6Scales: 1:4 and 1:1
  7. 2.7Di-Noc and presentation finishes
  8. 2.8Working alongside the designer
  9. 2.9Clay maintenance
  10. 2.10Workshop: 1:4 scale clay model
  1. 3.1Laser and structured-light scanners
  2. 3.2Measuring arms and photogrammetry
  3. 3.3Point clouds and meshes
  4. 3.4Cleaning and alignment
  5. 3.5Scanning clay across iterations
  6. 3.6Accuracy and resolution
  7. 3.7Geomagic and PolyWorks software
  8. 3.8Comparison with CAD
  9. 3.9Feedback workflows
  10. 3.10Lab: scanning a model
  1. 4.1NURBS surfaces and continuity
  2. 4.2Alias for concept and Class-A modelling
  3. 4.3Surface reconstruction from scans
  4. 4.4Subdivision modelling for exploration
  5. 4.5Zebra reflection evaluation
  6. 4.6Data models for milling
  7. 4.7Parametric surface variants
  8. 4.8Synchronisation with engineering
  9. 4.9Design data management
  10. 4.10Practical exercise: surface reconstruction from a point cloud
  1. 5.1Five-axis milling machines
  2. 5.2CAM toolpath programming
  3. 5.3Roughing and finishing strategies
  4. 5.4Milling clay and foams
  5. 5.5Materials: tooling board, PU, resin
  6. 5.6Manual post-processing of milled parts
  7. 5.7Assembly of complete models
  8. 5.8Tolerances in models
  9. 5.9Workshop safety
  10. 5.10Lab: milling a component
  1. 6.1FDM, SLA, SLS and MJF technologies
  2. 6.2Printing large parts
  3. 6.3Materials and finishes
  4. 6.4Multi-material and colour PolyJet
  5. 6.5Functional and transparent parts
  6. 6.6Orientation and supports
  7. 6.7Post-processing and painting
  8. 6.8Cost per part
  9. 6.9Integration with clay models
  10. 6.10Practical exercise: 3D-printed headlamp parts
  1. 7.1Professional VR headsets
  2. 7.2Review software: VRED, Unreal
  3. 7.3Materials and light in VR
  4. 7.41:1 scale and perception
  5. 7.5Remote collaborative reviews
  6. 7.6Interaction and measurement
  7. 7.7Performance and data preparation
  8. 7.8Limitations compared with physical models
  9. 7.9Decision-making in VR
  10. 7.10Workshop: interior review in VRED
  1. 8.1Digital overlay on clay
  2. 8.2Projection of colour variants
  3. 8.3Mixed reality headsets
  4. 8.4Tracking and spatial registration
  5. 8.5Mixed reality in the studio
  6. 8.6Ergonomic reviews with bucks
  7. 8.7Interface prototypes on a physical buck
  8. 8.8Haptics and touch
  9. 8.9User evaluation
  10. 8.10Case study: colour variants projected onto a model
  1. 9.1Interior bucks
  2. 9.2Functional seats and controls
  3. 9.3Ambient lighting in prototypes
  4. 9.4HMI integrated into models
  5. 9.5Sound and haptic prototypes
  6. 9.6Product clinics
  7. 9.7Prototypes for user testing
  8. 9.8Real and simulated materials
  9. 9.9Perceived quality in prototypes
  10. 9.10Practical exercise: interior buck with functional HMI
  1. 10.1From sketch to model in 72 hours
  2. 10.2Iteration between clay, scanning and digital
  3. 10.3Model version management
  4. 10.4Coordination of physical and digital modellers
  5. 10.5Digital twin of the model
  6. 10.6Side-by-side comparisons
  7. 10.7Communication with management
  8. 10.8Documenting decisions
  9. 10.9Efficiency metrics
  10. 10.10Case study: redesign of a front end in a hybrid cycle
  1. 11.1Investment in equipment
  2. 11.2Capacity planning
  3. 11.3External modelling suppliers
  4. 11.4Security and confidentiality
  5. 11.5Training modellers
  6. 11.6Sustainability in model materials
  7. 11.7Costs per project
  8. 11.8Trends: generative AI and scanning
  9. 11.9Service indicators
  10. 11.10Workshop: investment plan for a studio
  1. 12.1Design brief
  2. 12.2Sketches and concept selection
  3. 12.3Initial physical model
  4. 12.4Digitisation and reconstruction
  5. 12.5Iteration in VR
  6. 12.6Final hybrid prototype
  7. 12.7Evaluation with users or a jury
  8. 12.8Workflow analysis
  9. 12.9Master's Thesis report
  10. 12.10Master's Thesis: defence before a panel
Methodology, software & labs

How you'll learn

100% online training on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so you can combine it with your job.

Each module combines theory, guided reading of the original standard and applied exercises. The working software is Autodesk Alias, Autodesk VRED, Geomagic Design X, PolyWorks and Unreal Engine, in free, academic or evaluation versions. Practical work is based on real procedures: clay modelling with iterative scanning, design reviews in virtual reality and product clinics with interior bucks. Assessment is continuous by module plus the final Master's Thesis.

Standards covered: ISO 10360, VDI/VDE 2634, ISO/ASTM 52900, ISO/ASTM 52910, ISO 1101, ISO 9241-920, ISO 10303 (STEP).

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of ISO 10360, VDI/VDE 2634 and ISO/ASTM 52900 applied to real cases, not as a theoretical annex.
Industry software:Autodesk Alias, Autodesk VRED, Geomagic Design X, PolyWorks and Unreal Engine, in free, academic or evaluation versions.
Master's Thesis with defence:A complete hybrid prototype developed through clay, scanning, digital and VR iterations, defended before a panel.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Brief and concept
Work from a design brief to sketches and a selected concept.
Initial physical model
Build the first clay model of the concept.
Digitisation and reconstruction
Scan the model and reconstruct quality surfaces digitally.
VR iteration and final prototype
Iterate in VR and produce the final hybrid prototype for evaluation.
Master's Thesis
A complete hybrid prototyping project with workflow analysis, defended before a panel.
Career opportunities

Where this takes you

Clay modellerDigital modellerDesign virtual reality specialistAdditive manufacturing technicianPrototyping studio manager3D scanning engineer
Admissions & scholarships

Requirements

  • A university degree in engineering, science or architecture, or equivalent demonstrable professional experience.
  • An internet connection and a computer capable of running the programme software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 1,900 hours over 12–14 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with Autodesk Alias, Autodesk VRED, Geomagic Design X, PolyWorks and Unreal Engine, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute diploma, awarded on passing the continuous assessment and the Master's Thesis. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher programme. Ask about the recognition policy when you enrol.

A university degree in engineering, science or architecture (or equivalent demonstrable professional experience), plus English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

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