Master'sDesign, HMI & Product Applications open

Master’s in Haptics and Tangible Controls

Online master's programme of 1,900 hours in haptics and tangible controls: actuators, patterns and usability with gloves and moisture. 12 modules covering tactile perception, physical control design, haptic actuators, haptic touch surfaces, haptic pattern design, electronics and control, tangible interfaces, haptics in automotive, VR and teleoperation, user evaluation and industrialisation, with ISO 9241-910, ISO 9241-920 and ISO 15005, and an assigned technical tutor.

Duration12–14 months
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute diploma

Master’s in Haptics and Tangible Controls — studying from Australia

Product design and human-machine interface work is important across Australian industries, from consumer goods and medical devices to mining equipment and transport systems. Designers and engineers collaborate on usability, ergonomics and visual interfaces, with growing attention to accessibility standards and user research. Australia has active design communities in Sydney, Melbourne and Brisbane, supported by universities and design agencies. Employers include manufacturers, software companies, consultancies and in-house product teams in large organisations.

Fees for Australia: A$15,800 (AUD), with instalments and employer sponsorship available.

Relevant bodies in Australia

  • Design Institute of Australia (DIA)
  • Standards Australia
  • Australian Human Factors Association
  • Web Content Accessibility Guidelines consortium (W3C) — Australian adoption via Digital Transformation Agency

Typical roles

  • Product Designer
  • UX/HMI Designer
  • Industrial Designer
  • Human Factors Engineer

Questions from Australia

Does a SEIUM qualification count for professional design recognition in Australia?

Australian design practice is recognised through bodies such as the Design Institute of Australia, which runs professional membership, and Engineers Australia covers engineering-related design. SEIUM's private qualifications are not accredited by these bodies. Employers and the relevant body decide whether it counts toward recognition.

Which Australian employers need HMI and product design skills?

Australia has product design studios, software companies, automotive and medical device firms, and consultancies needing interface and product designers. Employers usually look closely at your portfolio and user research work. A SEIUM qualification may complement this, but its weight is determined by each employer.

Can I study this part-time from Australia and what language level is needed?

Yes, the courses are 100% online, so you can study from home across Australia without a student visa. Teaching is in English, so you need solid English proficiency. Durations range from 300 to 1,900 hours, with an assigned technical tutor, instalment payments, and possible employer sponsorship.

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Learning outcomes

What you will be able to do

01

Understand tactile and kinaesthetic perception.

02

Design physical controls with defined sensations.

03

Select and characterise haptic actuators.

04

Design discriminable and meaningful haptic patterns.

05

Develop electronics and firmware for haptic control.

06

Evaluate controls with psychophysical methods.

07

Industrialise haptic controls in compliance with regulations.

Profile

Who it's for

  • Haptics engineers.
  • Tactile interaction designers.
  • Interior controls engineers.
  • Prototyping engineers.
  • Human–machine interaction researchers.
  • Actuator electronics engineers.
  • Engineering or science graduates looking to move into the automotive industry.
Standards & tools

What you'll work with

  • ISO 9241-910 (framework for tactile and haptic interactions)
  • ISO 9241-920 (guidance on tactile and haptic interactions)
  • ISO 15005 (dialogue management principles for in-vehicle systems)
  • ISO 4040 (location of hand controls, indicators and tell-tales in vehicles)
  • IEC 60068-2-6 (environmental testing: sinusoidal vibration)
  • EN 301 549 (accessibility requirements for ICT products and services)
  • ISO 2575 (symbols for controls, indicators and tell-tales)
  • Arduino IDE
  • MATLAB
  • Unity
  • Interhaptics Haptic Composer
  • SolidWorks
Syllabus

12 modules

  1. 1.1The somatosensory system
  2. 1.2Mechanoreceptors and frequencies
  3. 1.3Perception of force and texture
  4. 1.4Detection thresholds
  5. 1.5Proprioception
  6. 1.6Tactile and kinaesthetic haptics
  7. 1.7Multisensory perception
  8. 1.8Age-related differences
  9. 1.9Haptic illusions
  10. 1.10Case study: analysis of the feel of benchmark controls
  1. 2.1Buttons, switches and keys
  2. 2.2Rotary controls and detents
  3. 2.3Joysticks and levers
  4. 2.4Force–travel curves
  5. 2.5Tactile and acoustic click
  6. 2.6Coding by shape and texture
  7. 2.7Location and reach
  8. 2.8Stimulus–response compatibility
  9. 2.9Prevention of inadvertent activation
  10. 2.10Lab: measurement of force–travel curves
  1. 3.1ERM motors
  2. 3.2Linear resonant actuators (LRA)
  3. 3.3Piezoelectric actuators
  4. 3.4Voice coil electromagnetic actuators
  5. 3.5Magnetorheological brakes
  6. 3.6Electroadhesion
  7. 3.7Mid-air ultrasonic haptics
  8. 3.8Actuator selection
  9. 3.9Power consumption and time response
  10. 3.10Practical: characterisation of an LRA actuator
  1. 4.1Haptic touchscreens
  2. 4.2Force feedback on screens
  3. 4.3Surfaces with hidden-till-lit buttons
  4. 4.4Smart surfaces in interiors
  5. 4.5Capacitive sensing
  6. 4.6Force sensors
  7. 4.7Integration into materials
  8. 4.8Hidden lighting
  9. 4.9Robustness and cleaning
  10. 4.10Lab: prototype of a haptic touch surface
  1. 5.1Parameters: frequency, amplitude and duration
  2. 5.2Effect libraries
  3. 5.3Tactons and haptic language
  4. 5.4Audio–haptic synchronisation
  5. 5.5Haptics for confirmation
  6. 5.6Haptics for warnings
  7. 5.7Emotional haptics
  8. 5.8Haptic design tools
  9. 5.9Discriminability evaluation
  10. 5.10Workshop: haptic library for an interface
  1. 6.1Haptic drivers
  2. 6.2Open-loop and closed-loop control
  3. 6.3Microcontrollers and firmware
  4. 6.4Haptic signal processing
  5. 6.5Latency and synchronisation
  6. 6.6Measurement with accelerometers
  7. 6.7Calibration in production
  8. 6.8Electromagnetic compatibility
  9. 6.9Fault diagnosis
  10. 6.10Practical: firmware for a haptic control
  1. 7.1Tangible user interfaces
  2. 7.2Smart objects
  3. 7.3Reconfigurable controls
  4. 7.4Prototyping with Arduino
  5. 7.5Digital fabrication of prototypes
  6. 7.6Controls in household appliances
  7. 7.7Controls in industrial machinery
  8. 7.8Interfaces for accessibility
  9. 7.9Tangible product design
  10. 7.10Lab: tangible control with Arduino
  1. 8.1Steering wheel and lane warnings
  2. 8.2Haptic pedal
  3. 8.3Vibrating seats
  4. 8.4Console controls
  5. 8.5Haptic central displays
  6. 8.6Distraction reduction
  7. 8.7Durability requirements
  8. 8.8Standards for vehicle controls
  9. 8.9Trends in interiors
  10. 8.10Case study: multifunction rotary control
  1. 9.1Haptic gloves
  2. 9.2Hand exoskeletons
  3. 9.3Force feedback devices
  4. 9.4Teleoperation with force feedback
  5. 9.5Robotic surgery
  6. 9.6Simulation-based training
  7. 9.7Stability and transparency
  8. 9.8Communication delay
  9. 9.9Industrial applications
  10. 9.10Practical: teleoperation with a haptic device
  1. 10.1Psychophysical methods
  2. 10.2Discrimination tests
  3. 10.3Preference scales
  4. 10.4Task time and errors
  5. 10.5Simulator evaluation
  6. 10.6Distraction measures
  7. 10.7Sensory panels
  8. 10.8Statistical analysis
  9. 10.9Evaluation reports
  10. 10.10Workshop: psychophysical study of detents
  1. 11.1Service life requirements
  2. 11.2Environmental testing
  3. 11.3Unwanted noise and vibration
  4. 11.4Perceived quality
  5. 11.5Electrical safety standards
  6. 11.6Accessibility requirements
  7. 11.7Component cost
  8. 11.8Suppliers and supply chain
  9. 11.9Patents in haptics
  10. 11.10Practical: validation plan for a control
  1. 12.1Context of use
  2. 12.2Perceptual requirements
  3. 12.3Control concept
  4. 12.4Actuator selection
  5. 12.5Pattern design
  6. 12.6Functional prototype
  7. 12.7User evaluation
  8. 12.8Industrialisation plan
  9. 12.9Master's Thesis report
  10. 12.10Master's Thesis: defence before a panel
Methodology, software & labs

How you'll learn

Training is 100% online on the SEIUM campus, with downloadable materials, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so the programme fits around your job.

Each module combines theory, guided reading of the original standard and applied exercises. The working software is Arduino IDE, MATLAB, Unity, Interhaptics Haptic Composer and SolidWorks, in free, academic or evaluation versions. Testing is studied through real procedures: measurement of force–travel curves, psychophysical studies with participants and durability tests of controls. Assessment is continuous for each module, plus the final Master's Thesis.

Standards covered: ISO 9241-910, ISO 9241-920, ISO 15005, ISO 4040, IEC 60068-2-6, EN 301 549, ISO 2575.

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of ISO 9241-910, ISO 9241-920 and ISO 15005 applied to real cases, not as a theoretical annex.
Industry software:Arduino IDE, MATLAB, Unity, Interhaptics Haptic Composer and SolidWorks, in free, academic or evaluation versions.
Master's Thesis with defence:A haptic control developed from the context of use and perceptual requirements to a functional prototype evaluated with users and an industrialisation plan, defended before a panel.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Context and requirements
Define the context of use and the perceptual requirements.
Control concept and actuators
Develop the control concept and select the actuators.
Haptic patterns
Design the haptic patterns for the control.
Prototype and user evaluation
Build a functional prototype and evaluate it with users.
Master's Thesis
Complete haptic control with an industrialisation plan, defended before a panel.
Career opportunities

Where this takes you

Haptics engineerTactile interaction designerInterior controls engineerPrototyping engineerHuman–machine interaction researcherActuator electronics engineer
Admissions & scholarships

Requirements

  • University degree in engineering, science or architecture, or equivalent demonstrable professional experience.
  • Internet connection and a computer capable of running the programme software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 1,900 hours over 12–14 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with Arduino IDE, MATLAB, Unity, Interhaptics Haptic Composer and SolidWorks, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute diploma, awarded on passing the continuous assessment and the Master's Thesis. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed in a course or postgraduate diploma in the same area are recognised in the higher programme. Ask about the recognition policy when you enrol.

A degree in engineering, science or architecture (or equivalent professional experience), a computer able to run the software and English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

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