CourseCivil, Rail & Smart Cities Applications open

Course on Urban Co-design Strategies

Online course of 300 hours in urban co-design strategies, structured in 6 modules covering co-design principles, preparing co-design, generative tools, prototyping and validation, and scaling up and continuity, with an assigned technical tutor.

Duration3 months
ModeOnline
LanguageEnglish
Start datesSet by the faculty
AwardSEIUM Institute certificate

Course on Urban Co-design Strategies — studying from Australia

Australia's infrastructure pipeline is substantial, covering roads, rail, ports, water and urban development across major cities such as Sydney, Melbourne, Brisbane and Perth. Rail engineering is especially active, with projects including Sydney Metro and Melbourne Metro. Smart city initiatives draw on sensors, data platforms and digital twins to improve transport, utilities and public services. Employers include state transport authorities, engineering consultancies such as Aurecon and WSP, and major contractors. Engineers work on design, asset management, construction oversight and sustainability.

Fees for Australia: A$1,270 (AUD), with instalments and employer sponsorship available.

Relevant bodies in Australia

  • Engineers Australia
  • Australasian Railway Association (ARA)
  • Standards Australia
  • Infrastructure Australia

Typical roles

  • Civil Engineer
  • Rail Systems Engineer
  • Infrastructure Project Engineer
  • Smart City Engineer

Questions from Australia

Does a SEIUM qualification meet Australian civil engineering registration requirements?

No. Civil engineers in Australia typically need an Engineers Australia accredited degree to pursue Chartered status, and state and territory rail and infrastructure regulators set their own requirements. SEIUM's private qualifications are not accredited by these bodies, so employers or regulators decide how much weight they carry.

Which Australian employers hire in civil, rail and smart cities?

Australia has public infrastructure agencies, rail operators, engineering consultancies and councils working on urban and smart city projects. Employers usually prioritise accredited qualifications, licensing and project experience. Ask potential employers whether a private online qualification would be considered alongside your experience.

Is the course workable alongside work, and what does it cost?

The courses are 100% online and taught in English, so you can study from anywhere in Australia without a student visa. Specialist courses take 300 hours, diplomas 800 and master's 1,900, so plan your time accordingly. Fees are payable in instalments, employer sponsorship may be possible, and you will have an assigned technical tutor.

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Learning outcomes

What you will be able to do

01

Apply the principles of co-design to urban projects.

02

Prepare inclusive and accessible co-design sessions.

03

Use generative tools with communities.

04

Prototype and validate proposals with users.

05

Translate participatory results into technical projects.

06

Institutionalise co-design within public administration.

07

Develop a complete urban co-design process.

Profile

Who it's for

  • Participatory urban designers.
  • Co-design facilitators.
  • Architects and urban planners.
  • Social innovation officers.
  • Citizen lab managers.
  • Community mediators.
  • Engineering or science graduates seeking to join local government.
Standards & tools

What you'll work with

  • UN-Habitat New Urban Agenda
  • 2019 Spanish Urban Agenda (national urban policy framework)
  • ISO 9241-210 (human-centred design)
  • Convention on the Rights of the Child
  • Ley 9/2017 (Spanish Public Sector Contracts Act)
  • Ley 19/2013 (Spanish Transparency, Access to Public Information and Good Governance Act)
  • Miro
  • Minecraft Education
  • SketchUp
  • Maptionnaire
  • Figma
Syllabus

6 modules

  1. 1.1From designing for people to designing with people
  2. 1.2Scandinavian participatory design
  3. 1.3Design thinking applied to the city
  4. 1.4Roles of designer, facilitator and community
  5. 1.5Expert knowledge and local knowledge
  6. 1.6Power and equity in co-design
  7. 1.7Co-design versus consultation
  8. 1.8Citizen innovation labs
  9. 1.9The experiences of Medialab Prado and Civic Design
  10. 1.10Case study: analysis of a co-designed project
  1. 2.1Defining the design challenge
  2. 2.2Selecting and recruiting participants
  3. 2.3Collaboration agreements
  4. 2.4Preparing materials
  5. 2.5Venues and logistics
  6. 2.6Including children and older people
  7. 2.7Accessibility of sessions
  8. 2.8Managing expectations
  9. 2.9Documenting the process
  10. 2.10Workshop: script for a co-design session
  1. 3.1Collective maps and social mapping
  2. 3.2Participatory scale models
  3. 3.3Urban design games
  4. 3.4Design cards and kits
  5. 3.5Participatory photography and photovoice
  6. 3.6Scenario storyboards
  7. 3.7Building blocks and Minecraft
  8. 3.8Virtual reality for co-design
  9. 3.9Collaborative drawing of sections
  10. 3.10Practical exercise: session with a participatory model of a square
  1. 4.1Full-scale prototypes
  2. 4.2Temporary trials in the space
  3. 4.3Iterating proposals
  4. 4.4Voting and prioritisation
  5. 4.5Evaluating prototypes with users
  6. 4.6Translating ideas into a technical project
  7. 4.7Technical and economic feasibility
  8. 4.8Feeding back to the community
  9. 4.9Shared responsibility in implementation
  10. 4.10Case study: prototype of co-designed street furniture
  1. 5.1Integration into public procurement
  2. 5.2Co-design in construction projects
  3. 5.3Co-management of the resulting spaces
  4. 5.4Documentation and open licences
  5. 5.5Training of municipal teams
  6. 5.6Evaluation of process and results
  7. 5.7Ownership indicators
  8. 5.8Risks of instrumentalisation
  9. 5.9Networks of urban labs
  10. 5.10Practical exercise: roadmap for institutionalising co-design
  1. 6.1Challenge and scope
  2. 6.2Participating community and roles
  3. 6.3Session design
  4. 6.4Generative tools used
  5. 6.5Results and proposals
  6. 6.6Prototype and validation
  7. 6.7Translation into a project
  8. 6.8Continuity plan
  9. 6.9Report and presentation
  10. 6.10Final project: final review with the tutor
Methodology, software & labs

How you'll learn

A 100% online programme on the SEIUM campus, with downloadable material, recorded classes and an assigned technical tutor. There are no fixed timetables: you progress at your own pace within each intake, so it can be combined with work.

Each module combines theory, guided reading of the original regulations and applied exercises. The working software is Miro, Minecraft Education, SketchUp, Maptionnaire and Figma, in free, academic or evaluation versions. Exercises are based on real procedures for sessions with participatory models, temporary prototypes in public space and generative workshops with the community. Assessment is continuous by module, plus the final project.

Standards covered: the UN-Habitat New Urban Agenda, the 2019 Spanish Urban Agenda, ISO 9241-210, the Convention on the Rights of the Child, Ley 9/2017 and Ley 19/2013.

Assigned technical tutor:every module ends with a deliverable that your tutor marks individually.
Standards-based learning:guided reading of the UN-Habitat New Urban Agenda, the 2019 Spanish Urban Agenda and ISO 9241-210 applied to real cases, not as a theoretical annex.
Industry software:Miro, Minecraft Education, SketchUp, Maptionnaire and Figma, in free, academic or evaluation versions.
Final project:a complete urban co-design process, from session design and generative tools to a validated prototype, project translation and continuity plan, reviewed by your tutor.
Flexible format:100% online, no fixed timetables, compatible with full-time work.
Capstone project

Build it end to end

Your final project follows the real engineering workflow, step by step, reviewed by your tutor.

Frame the challenge
Define the design challenge, participants and collaboration agreements.
Script a session
Write the script for an inclusive and accessible co-design session.
Run a model session
Run a session with a participatory scale model of a square.
Prototype and validate
Prototype co-designed street furniture and evaluate it with users.
Final project
Deliver a complete urban co-design process with a technical translation and continuity plan, reviewed by your tutor.
Career opportunities

Where this takes you

Participatory urban designerCo-design facilitatorArchitect and urban plannerSocial innovation officerCitizen lab managerCommunity mediator
Admissions & scholarships

Requirements

  • No prior qualification is required.
  • An internet connection and a computer capable of running the programme software.
  • English sufficient to read technical standards.

Ready to start?

Send your application today. Our admissions team replies within 72 hours with your study plan and funding options.

FAQ

Frequently asked questions

The programme totals 300 hours over 3 months. You set your own pace within each intake, and your tutor helps you plan the workload around your job.

You work with Miro, Minecraft Education, SketchUp, Maptionnaire and Figma, using free, academic or evaluation versions. Your tutor indicates the free alternative wherever one exists.

A SEIUM Institute certificate, awarded on passing the continuous assessment and the final project. It is SEIUM's own qualification, not an official state degree; its recognition depends on the programme completed and the regulations of each country.

Yes. Modules passed are recognised in a higher programme in the same area (postgraduate diploma or master's). Ask about the recognition policy when you enrol.

No prior qualification is required; you need an internet connection, a computer able to run the programme software and English sufficient to read technical standards.

Start dates are set by SEIUM's faculty for each intake. Our admissions team will confirm the next available date when you apply.

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